![CharacterController VS Rigidbody performance cost test. Results: The charactercontroller costs more than the rigidbody. : r/Unity3D CharacterController VS Rigidbody performance cost test. Results: The charactercontroller costs more than the rigidbody. : r/Unity3D](https://preview.redd.it/47br72ef79j81.png?width=1662&format=png&auto=webp&s=632f1498a2a3477028028add7b501e5157701a40)
CharacterController VS Rigidbody performance cost test. Results: The charactercontroller costs more than the rigidbody. : r/Unity3D
![UNITY game engine TUTORIAL: PLAYER MOVEMENT comparing Character Controller VS RigidBody VS Transform - YouTube UNITY game engine TUTORIAL: PLAYER MOVEMENT comparing Character Controller VS RigidBody VS Transform - YouTube](https://i.ytimg.com/vi/Lm0Xt8M1piI/mqdefault.jpg)
UNITY game engine TUTORIAL: PLAYER MOVEMENT comparing Character Controller VS RigidBody VS Transform - YouTube
![UNITY game engine TUTORIAL: PLAYER MOVEMENT comparing Character Controller VS RigidBody VS Transform - YouTube UNITY game engine TUTORIAL: PLAYER MOVEMENT comparing Character Controller VS RigidBody VS Transform - YouTube](https://i.ytimg.com/vi/Vin4aFxid2A/maxresdefault.jpg)
UNITY game engine TUTORIAL: PLAYER MOVEMENT comparing Character Controller VS RigidBody VS Transform - YouTube
![I couldn't find a non-kinematic physics character controller that does everything, so I made one from scratch. It handles steps, moving platforms, friction, weight, ground locking, being pushed or launched, root motion, I couldn't find a non-kinematic physics character controller that does everything, so I made one from scratch. It handles steps, moving platforms, friction, weight, ground locking, being pushed or launched, root motion,](https://external-preview.redd.it/Ozap8ZxxDZAD_bBwCSzprU61BaPqQD6pT-5Asm6di5s.png?format=pjpg&auto=webp&s=11ba18bce77d3742117e4fae1d49b1364b20b034)